AI Insights · Timothy · January 2024
Top 5 Cooking Games on Android in Egypt Q4 2023
Explore the performance of the top 5 cooking games on Android in Egypt during Q4 2023, with insights on downloads, revenue, and active users.
In Q4 2023, the top cooking games on Android in Egypt displayed diverse performance trends. Here’s a detailed look into the weekly downloads, revenue, and active users for the top 5 apps, based on data from Sensor Tower.
Burger Please! from Supercent, Inc. saw its weekly downloads start at 58.5K at the end of September, experiencing fluctuations throughout the quarter and peaking at 77.6K in the week of November 27. Weekly revenue for the app varied, with notable increases to $47 in the week of November 6 and $41 in the week of November 20. Active users climbed from 461K in late September to a high of 556K at the end of November, before stabilizing around 499K in the final week of December.
Crazy Kitchen by FlyBird Casual Games maintained a steady download rate, with weekly downloads ranging from 25.7K to 35.4K. The app’s active user base saw a slight dip from 105K in September to around 87K by the end of December. Despite the consistent user engagement, the app did not generate any reported revenue during this period.
Sandwich Runner from 株式会社ドワンゴ had a fluctuating download trend, starting at 24.7K in late September and peaking at 31K in the last week of December. The active user count showed a similar pattern, increasing from 293K to over 312K within the quarter. The app, however, did not report any revenue.
Pizza Ready!, another title from Supercent, Inc., experienced a notable increase in weekly downloads from 39.5K at the end of September to 63.9K in the final week of December. Active users mirrored this growth, rising from 90K to 127K by the end of the quarter. The app’s revenue remained minimal, with only $3 reported in late September.
Good Pizza, Great Pizza by TapBlaze saw its downloads decline from 61.2K in late September to a low of 8.8K in late November, before rebounding to 17.2K in the last week of December. The app’s active user base also decreased from 689K in September to 228K by the end of December. Revenue peaked at $48 in late September but was mostly negligible for the rest of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.